ARCANE FAMILIARSVERDANT GRIMOIRE

ARMORBALL No.646

EARTHENLITHIC

An armadillo with a shell of fitted plates. It leads the younger ones of its line.

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At a glance

ELEMENTS
EARTHEN / LITHIC
BIND RATE
90 (fair)
HEARTH-KIN
BEAST
ATTUNES
HP +2 a win for whoever beats it
IN ITS LINE
form 2, its last
BASE STAT TOTAL
464

Base stats

HP129
ATTACK76
DEFENSE129
SPEED48
SPECIAL82

Stats by level

LEVEL50100150EXALTED200EXALTED300HALLOWED400TRANSCENDENT500TRANSCENDENT
HP2043986218251,2911,7962,242
ATTACK961872913876068421,052
DEFENSE1492934586109551,3301,661
SPEED68131203269421585730
SPECIAL1021993104126458981,121

With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500. In its last form it rises to EXALTED at 150, HALLOWED at 250 and TRANSCENDENT at 400.

Strengths and weaknesses

Weak to TIDAL ×4 VERDANT ×4 GLACIAL MARTIAL EARTHEN

Resists VOLTAIC immune NOXIOUS ×¼ MUNDANE INFERNAL AERIAL LITHIC

Where to find ARMORBALL

LANDREGIONLEVELHOW OFTENWHEN
GLASSDUNESThe Far Realm46-50scarceany time

Ascension

Traits

Each ARMORBALL carries one of its line's three traits; about one in 32 wild ones has the rare one.

Spells ARMORBALL learns

LEVELSPELLELEMENTPOWERACCPP
startREPRISALMUNDANE4010025
startSILT BOLTEARTHEN2510015
7LULLABYMUNDANE—5520
11DUST DEVILEARTHEN4010025
20GRAVEL SPRAYLITHIC4510020
20EARTHEN WALLEARTHEN—10010
23EARTH SHOTEARTHEN5510015
32DUNE WAIL SIGNATUREEARTHEN74958
33STONE HURLLITHIC509015
42SINKHOLEEARTHEN95905
48LANDSLIDELITHIC100805
58BLOOM BURSTVERDANT110905
109QUAKEEARTHEN8510010
140MONOLITHLITHIC809010
180FAULTLINE HIGHEARTHEN1159510
225MEGALITH HIGHLITHIC1159010
275TERRAQUAKE GRANDEARTHEN135905
335MOUNTAINFALL GRANDLITHIC140855
405CONTINENT BREAK APEXEARTHEN160855
485WORLDSTONE APEXLITHIC160855

Signature spell: DUNE WAIL, known to ARMORBALL's line alone.

More EARTHEN familiars

‹ No.645 ARMORDILLONo.647 LOAMLING ›