SUNBEETLE No.163
INFERNALCHITIN
A scarab that rolls a ball of sunlight instead of dung. At night the ball is its lamp.
At a glance
- ELEMENTS
- INFERNAL / CHITIN
- BIND RATE
- 209 (easy)
- HEARTH-KIN
- BEAST
- ATTUNES
- HP +1 a win for whoever beats it
- IN ITS LINE
- form 1
- BASE STAT TOTAL
- 318
Base stats
HP83
ATTACK56
DEFENSE78
SPEED35
SPECIAL66
Stats by level
| LEVEL | 50 | 100 | 150 | 200 | 300 | 400 | 500 |
|---|---|---|---|---|---|---|---|
| HP | 158 | 306 | 454 | 602 | 898 | 1,194 | 1,490 |
| ATTACK | 76 | 147 | 218 | 289 | 431 | 573 | 715 |
| DEFENSE | 98 | 191 | 284 | 377 | 563 | 749 | 935 |
| SPEED | 55 | 105 | 155 | 205 | 305 | 405 | 505 |
| SPECIAL | 86 | 167 | 248 | 329 | 491 | 653 | 815 |
With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500.
Strengths and weaknesses
Weak to LITHIC ×4 TIDAL AERIAL
Resists VERDANT ×¼ GLACIAL MARTIAL CHITIN
Where to find SUNBEETLE
| LAND | REGION | LEVEL | HOW OFTEN | WHEN |
|---|---|---|---|---|
| DUNEHEATH | The Far Realm | 36-40 | uncommon | any time |
Rift dens: MOSSHOLM (★★). Offer a RIFT SHARD to wake a den, raid it with allies and try to bind the boss.
Ascension
- Ascends into SOLSCARAB at level 17
Traits
Each SUNBEETLE carries one of its line's three traits; about one in 32 wild ones has the rare one.
- STUBBORN HIDE
An ailment toughens it: DEFENSE 1.5x while it suffers one. - EMBER COAT
A foe that strikes it with a physical spell may catch burns (30%). - KINDRED FOCUS RARE
Spells of its own element hit twice as hard, not 1.5x.
Spells SUNBEETLE learns
| LEVEL | SPELL | ELEMENT | POWER | ACC | PP |
|---|---|---|---|---|---|
| start | FORCE BOLT | MUNDANE | 40 | 95 | 30 |
| start | CINDER | INFERNAL | 40 | 100 | 25 |
| 6 | DUST VEIL | MUNDANE | — | 100 | 15 |
| 13 | KINDLE | INFERNAL | 45 | 100 | 25 |
| 19 | LOCUST STORM | CHITIN | 15 | 95 | 20 |
| 24 | BONFIRE | INFERNAL | — | 100 | 10 |
| 26 | SCORCH | INFERNAL | 55 | 100 | 20 |
| 30 | NEEDLE CURSE | CHITIN | 35 | 100 | 30 |
| 36 | EMBER BLOOM SIGNATURE | INFERNAL | 73 | 90 | 10 |
| 37 | PYRE | INFERNAL | 140 | 85 | 5 |
| 50 | CHITIN NOVA | CHITIN | 80 | 100 | 10 |
| 140 | STINGING HEX | CHITIN | 60 | 100 | 20 |
| 180 | PHOENIX FLARE HIGH | INFERNAL | 115 | 95 | 10 |
| 225 | HIVE NOVA HIGH | CHITIN | 115 | 95 | 10 |
| 275 | HELLFORGE GRAND | INFERNAL | 135 | 90 | 5 |
| 335 | CARAPACE CRASH GRAND | CHITIN | 140 | 90 | 5 |
| 405 | SUNFALL APEX | INFERNAL | 160 | 85 | 5 |
| 485 | ENDLESS SWARM APEX | CHITIN | 48 | 90 | 5 |
Signature spell: EMBER BLOOM, known to SUNBEETLE's line alone.