SOLSCARAB No.164
INFERNALCHITIN
A scarab that rolls a ball of sunlight instead of dung. Its ascended form is far larger than its kin.
At a glance
- ELEMENTS
- INFERNAL / CHITIN
- BIND RATE
- 93 (fair)
- HEARTH-KIN
- BEAST
- ATTUNES
- HP +2 a win for whoever beats it
- IN ITS LINE
- form 2, its last
- BASE STAT TOTAL
- 441
Base stats
HP122
ATTACK73
DEFENSE109
SPEED49
SPECIAL88
Stats by level
| LEVEL | 50 | 100 | 150EXALTED | 200EXALTED | 300HALLOWED | 400TRANSCENDENT | 500TRANSCENDENT |
|---|---|---|---|---|---|---|---|
| HP | 197 | 384 | 599 | 795 | 1,245 | 1,731 | 2,162 |
| ATTACK | 93 | 181 | 282 | 374 | 586 | 815 | 1,017 |
| DEFENSE | 129 | 253 | 395 | 526 | 823 | 1,146 | 1,431 |
| SPEED | 69 | 133 | 206 | 274 | 427 | 594 | 741 |
| SPECIAL | 108 | 211 | 329 | 437 | 685 | 953 | 1,190 |
With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500. In its last form it rises to EXALTED at 150, HALLOWED at 250 and TRANSCENDENT at 400.
Strengths and weaknesses
Weak to LITHIC ×4 TIDAL AERIAL
Resists VERDANT ×¼ GLACIAL MARTIAL CHITIN
Where to find SOLSCARAB
| LAND | REGION | LEVEL | HOW OFTEN | WHEN |
|---|---|---|---|---|
| THE WYRMSPINE | The Verdant Realm | 66-74 | scarce | any time |
Rift dens: HAILMOOR (★★★★★). Offer a RIFT SHARD to wake a den, raid it with allies and try to bind the boss.
Ascension
- Ascends from SUNBEETLE at level 17
Traits
Each SOLSCARAB carries one of its line's three traits; about one in 32 wild ones has the rare one.
- STUBBORN HIDE
An ailment toughens it: DEFENSE 1.5x while it suffers one. - EMBER COAT
A foe that strikes it with a physical spell may catch burns (30%). - KINDRED FOCUS RARE
Spells of its own element hit twice as hard, not 1.5x.
Spells SOLSCARAB learns
| LEVEL | SPELL | ELEMENT | POWER | ACC | PP |
|---|---|---|---|---|---|
| start | REPRISAL | MUNDANE | 40 | 100 | 25 |
| start | CINDER | INFERNAL | 40 | 100 | 25 |
| 6 | RUIN CHANT | MUNDANE | — | 85 | 40 |
| 10 | KINDLE | INFERNAL | 45 | 100 | 25 |
| 19 | LOCUST STORM | CHITIN | 15 | 95 | 20 |
| 20 | BONFIRE | INFERNAL | — | 100 | 10 |
| 26 | SCORCH | INFERNAL | 55 | 100 | 20 |
| 31 | NEEDLE CURSE | CHITIN | 35 | 100 | 30 |
| 32 | EMBER BLOOM SIGNATURE | INFERNAL | 73 | 90 | 10 |
| 37 | PYRE | INFERNAL | 140 | 85 | 5 |
| 49 | CHITIN NOVA | CHITIN | 80 | 100 | 10 |
| 57 | AETHER BEAM | ARCANE | 140 | 100 | 5 |
| 109 | SOLAR LANCE | INFERNAL | 90 | 100 | 10 |
| 140 | STINGING HEX | CHITIN | 60 | 100 | 20 |
| 180 | PHOENIX FLARE HIGH | INFERNAL | 115 | 95 | 10 |
| 225 | HIVE NOVA HIGH | CHITIN | 115 | 95 | 10 |
| 275 | HELLFORGE GRAND | INFERNAL | 135 | 90 | 5 |
| 335 | CARAPACE CRASH GRAND | CHITIN | 140 | 90 | 5 |
| 405 | SUNFALL APEX | INFERNAL | 160 | 85 | 5 |
| 485 | ENDLESS SWARM APEX | CHITIN | 48 | 90 | 5 |
Signature spell: EMBER BLOOM, known to SOLSCARAB's line alone.