SUNSPHINX No.1179
INFERNALARCANE
It keeps the riddle the sun asked on the first morning. It answers to one Spellbinder in an age, and that one never loses their way at night.
At a glance
- ELEMENTS
- INFERNAL / ARCANE
- BIND RATE
- 45 (hard)
- HEARTH-KIN
- BEAST
- ATTUNES
- ATTACK +3 a win for whoever beats it
- IN ITS LINE
- form 6, its last
- BASE STAT TOTAL
- 565
Base stats
HP100
ATTACK125
DEFENSE95
SPEED125
SPECIAL120
Stats by level
| LEVEL | 50 | 100 | 150EXALTED | 200EXALTED | 300HALLOWED | 400TRANSCENDENT | 500TRANSCENDENT |
|---|---|---|---|---|---|---|---|
| HP | 175 | 340 | 530 | 703 | 1,100 | 1,529 | 1,908 |
| ATTACK | 145 | 285 | 446 | 593 | 929 | 1,293 | 1,615 |
| DEFENSE | 115 | 225 | 351 | 467 | 731 | 1,017 | 1,270 |
| SPEED | 145 | 285 | 446 | 593 | 929 | 1,293 | 1,615 |
| SPECIAL | 140 | 275 | 430 | 572 | 896 | 1,247 | 1,558 |
With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500. In its last form it rises to EXALTED at 150, HALLOWED at 250 and TRANSCENDENT at 400.
Strengths and weaknesses
Weak to TIDAL EARTHEN LITHIC SPECTRAL
Resists INFERNAL VERDANT GLACIAL MARTIAL ARCANE
Where to find SUNSPHINX
SUNSPHINX is not found in the wild. ascension only. Raise it by ascension (below).
Ascension
- Ascends from EMBERSABRE at level 100
Traits
Each SUNSPHINX carries one of its line's three traits; about one in 32 wild ones has the rare one.
- WILD FURY
Physical spells hit 1.5x harder, but miss more often. - EMBER COAT
A foe that strikes it with a physical spell may catch burns (30%). - QUICKENING RARE
Its SPEED rises at the end of every turn.
Spells SUNSPHINX learns
| LEVEL | SPELL | ELEMENT | POWER | ACC | PP |
|---|---|---|---|---|---|
| start | MANA EDGE | MUNDANE | 35 | 100 | 40 |
| start | DAUNT HEX | MUNDANE | — | 100 | 40 |
| start | CINDER | INFERNAL | 40 | 100 | 25 |
| 11 | BALEFUL EYE | MUNDANE | — | 100 | 25 |
| 15 | BLINK BOLT | MUNDANE | 40 | 100 | 30 |
| 19 | EMBER BRAND | INFERNAL | 60 | 95 | 15 |
| 20 | BONFIRE | INFERNAL | — | 100 | 10 |
| 24 | FLARE | INFERNAL | 65 | 100 | 15 |
| 28 | CINDER LASH SIGNATURE | INFERNAL | 36 | 95 | 8 |
| 30 | MANA RAZOR | MUNDANE | 70 | 100 | 20 |
| 32 | IMMOLATE | INFERNAL | 85 | 95 | 10 |
| 36 | PYRE | INFERNAL | 140 | 85 | 5 |
| 44 | SOLAR LANCE | INFERNAL | 90 | 100 | 10 |
| 55 | GIANT'S PALM | MARTIAL | 85 | 85 | 10 |
| 60 | WAR CRY | MARTIAL | — | 100 | 20 |
| 66 | RISING KI | MARTIAL | 70 | 90 | 10 |
| 80 | IRON PALM | MARTIAL | 55 | 100 | 20 |
| 86 | WAR BANNER | MARTIAL | — | 100 | 10 |
| 100 | GLYPH BURST | ARCANE | 95 | 95 | 10 |
| 106 | AETHER BEAM | ARCANE | 140 | 100 | 5 |
| 112 | HASTE | ARCANE | — | 100 | 30 |
| 140 | MOONBEAM | ARCANE | 75 | 100 | 10 |
| 180 | PHOENIX FLARE HIGH | INFERNAL | 115 | 95 | 10 |
| 225 | ASTRAL SPIRAL HIGH | ARCANE | 110 | 100 | 10 |
| 275 | HELLFORGE GRAND | INFERNAL | 135 | 90 | 5 |
| 335 | GRAND GLYPH GRAND | ARCANE | 135 | 90 | 5 |
| 405 | SUNFALL APEX | INFERNAL | 160 | 85 | 5 |
| 485 | STARFORGE APEX | ARCANE | 160 | 90 | 5 |
Signature spell: CINDER LASH, known to SUNSPHINX's line alone.