EMBERGEIST No.024
INFERNALSPECTRAL
A wandering flame that drifts through the meadows after dusk. Lanterns gutter when it passes.
At a glance
- ELEMENTS
- INFERNAL / SPECTRAL
- BIND RATE
- 90 (fair)
- HEARTH-KIN
- MIST
- ATTUNES
- SPECIAL +1 a win for whoever beats it
- IN ITS LINE
- form 1, its last
- BASE STAT TOTAL
- 330
Base stats
Stats by level
| LEVEL | 50 | 100 | 150EXALTED | 200EXALTED | 300HALLOWED | 400TRANSCENDENT | 500TRANSCENDENT |
|---|---|---|---|---|---|---|---|
| HP | 120 | 230 | 357 | 472 | 737 | 1,023 | 1,276 |
| ATTACK | 75 | 145 | 225 | 299 | 467 | 649 | 810 |
| DEFENSE | 65 | 125 | 194 | 257 | 401 | 557 | 695 |
| SPEED | 110 | 215 | 336 | 446 | 698 | 971 | 1,213 |
| SPECIAL | 115 | 225 | 351 | 467 | 731 | 1,017 | 1,270 |
With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500. In its last form it rises to EXALTED at 150, HALLOWED at 250 and TRANSCENDENT at 400.
Strengths and weaknesses
Weak to TIDAL EARTHEN LITHIC SPECTRAL
Resists MUNDANE immune MARTIAL immune CHITIN ×¼ INFERNAL VERDANT GLACIAL NOXIOUS
Where to find EMBERGEIST
| LAND | REGION | LEVEL | HOW OFTEN | WHEN |
|---|---|---|---|---|
| CINDERFEN | The Verdant Realm | 28-32 | common | any time |
| MISTMOOR MARSH | The Verdant Realm | 32-35 | uncommon | night |
| SUNDER ROAD | The Verdant Realm | 26-30 | uncommon | night |
| AETHER MEADOWS | The Verdant Realm | 24-30 | uncommon | night |
| ASHEN REACH | The Verdant Realm | 60-64 | uncommon | night |
| VERDANT FOREST | The Verdant Realm | 10-12 | scarce | night |
Rift dens: AETHER MEADOWS (★★★★), ASHEN REACH (★★★★★), EMBER WASTES (★★★★), GRAVEWOOD (★★★★), CINDERFEN (★★★★), DUSKMOOR (★★★★), SOOTVALE (★★★), DRIFTHEATH (★★★), SUNKENFEN (★★★★). Offer a RIFT SHARD to wake a den, raid it with allies and try to bind the boss.
Traits
Each EMBERGEIST carries one of its line's three traits; about one in 32 wild ones has the rare one.
- EMBER COAT
A foe that strikes it with a physical spell may catch burns (30%). - PRIDE
When a foe lowers one of its stats, its SPECIAL sharply rises. - TRICKSTER RARE
Its spells that do no harm (lifts, ailments, heals) always go first.
Spells EMBERGEIST learns
| LEVEL | SPELL | ELEMENT | POWER | ACC | PP |
|---|---|---|---|---|---|
| start | CINDER | INFERNAL | 40 | 100 | 25 |
| start | WISP | SPECTRAL | 45 | 100 | 20 |
| 12 | SHADOW BRAND | SPECTRAL | 60 | 100 | 15 |
| 18 | SOUL SAP | SPECTRAL | 60 | 100 | 15 |
| 20 | BONFIRE | INFERNAL | — | 100 | 10 |
| 24 | FLARE | INFERNAL | 65 | 100 | 15 |
| 30 | MESMER | ARCANE | — | 65 | 15 |
| 32 | EMBER WAIL SIGNATURE | INFERNAL | 74 | 100 | 8 |
| 38 | PYRE | INFERNAL | 140 | 85 | 5 |
| 140 | DREAD PULSE | SPECTRAL | 140 | 90 | 5 |
| 180 | PHOENIX FLARE HIGH | INFERNAL | 115 | 95 | 10 |
| 225 | SOULFIRE HIGH | SPECTRAL | 115 | 95 | 10 |
| 275 | HELLFORGE GRAND | INFERNAL | 135 | 90 | 5 |
| 335 | REQUIEM GRAND | SPECTRAL | 135 | 90 | 5 |
| 405 | SUNFALL APEX | INFERNAL | 160 | 85 | 5 |
| 485 | OBLIVION APEX | SPECTRAL | 160 | 85 | 5 |
Signature spell: EMBER WAIL, known to EMBERGEIST's line alone.