ARCANE FAMILIARSVERDANT GRIMOIRE

How to beat SEAL KEEPER BRANT

Act 2: the Umbral RealmCINDERHOLLOWLv 150

SEAL KEEPER BRANT is boss 19 of 27 in the story of Arcane Familiars: Verdant Grimoire, fought at CINDERHOLLOW. The team: FORGEHORN (Lv 150), CLOCKWORK (Lv 150), GRAVELDOG (Lv 150) and SHALEWING (Lv 150). Bring TIDAL and LITHIC spells: they hit 4 of the 4 for double damage or more. Good familiars to have by then: TIDEMONARCH, LOCHDRAGON and WELLDRAGON.

SEAL KEEPER BRANT's team

UMBRAL familiars are a sixth again as strong as others of their kind.

The elements to bring

Its spells are LITHIC, VERDANT, INFERNAL, ARCANE, CHITIN, EARTHEN and AERIAL: a familiar that resists these takes less from the whole team.

Familiars to bring

From the lands you have reached by this fight, at the form they reach by level 150.

FAMILIARELEMENTSAGAINST THIS TEAMWHERE TO FIND IT
TIDEMONARCH
(catch it as PUDDLET)
TIDALDRACONIChits 4 of 4 for double, none hit it for doublea starter (Willow Town)
LOCHDRAGONTIDALDRACONIChits 4 of 4 for double, none hit it for doubleTHE MAW (Lv 104-110)
WELLDRAGONDRACONICTIDALhits 4 of 4 for double, none hit it for doubleVOIDFEN (Lv 136-144)
TIDEHOUNDTIDALhits 4 of 4 for double, 1 can hit it for doubleBLACKFATHOM (Lv 136-144)
GEMJELLYTIDALSPECTRALhits 4 of 4 for double, 1 can hit it for doubleASHGLASS FOREST (Lv 80-86)
FISHKINGTIDALMUNDANEhits 4 of 4 for double, 1 can hit it for doubleSTARLESS SHORE (Lv 96-102)

After the fight

The prize is 10,000 G. Next: SEAL KEEPER AURENNE.

This part of the walkthrough

‹ SEAL KEEPER ORRINESEAL KEEPER AURENNE ›

More guides

Best team for each act · Which starter to choose · Every boss and how to beat them · The element chart · PVP tier list