ARCANE FAMILIARSVERDANT GRIMOIRE

How to beat ECLIPSE JUDGE SOLEN

Act 2: the Umbral RealmTHE ECLIPSE COURTLv 160

ECLIPSE JUDGE SOLEN is boss 22 of 27 in the story of Arcane Familiars: Verdant Grimoire, fought at THE ECLIPSE COURT. The team: GRIEFOWL (Lv 160), BOLTCRANE (Lv 160), STORMSAGE (Lv 160), METEORKITE (Lv 160), JOULEWORM (Lv 160) and STORMURSA (Lv 160). Bring LITHIC and GLACIAL spells: they hit 6 of the 6 for double damage or more. Good familiars to have by then: GRAVELBEET, CLOCKWORK and BONSAISAGE.

ECLIPSE JUDGE SOLEN's team

UMBRAL familiars are a sixth again as strong as others of their kind.

The elements to bring

Its spells are AERIAL, DRACONIC, SPECTRAL, VERDANT, VOLTAIC, INFERNAL, CHITIN, ARCANE and EARTHEN: a familiar that resists these takes less from the whole team.

Familiars to bring

From the lands you have reached by this fight, at the form they reach by level 160.

FAMILIARELEMENTSAGAINST THIS TEAMWHERE TO FIND IT
GRAVELBEET
(catch it as GRAVELGRUB)
LITHICCHITINhits 6 of 6 for double, none hit it for doubleSTONECROWN PEAKS (Lv 38-46)
CLOCKWORKCHITINLITHIChits 6 of 6 for double, none hit it for doubleHALLOWDEEP (Lv 116-122)
BONSAISAGEVERDANTLITHIChits 6 of 6 for double, 1 can hit it for doubleHEDGEHOLT (Lv 17-20)
FORGEHORNINFERNALLITHIChits 6 of 6 for double, 1 can hit it for doubleOBSIDIAN PEAKS (Lv 90-96), CINDERHOLLOW (Lv 142-150)
EMBERSHELLINFERNALLITHIChits 6 of 6 for double, 1 can hit it for doubleASHGLASS FOREST (Lv 80-86), THE MAW (Lv 104-110)
BOGBOULDERVERDANTLITHIChits 6 of 6 for double, 1 can hit it for doubleOBSIDIAN PEAKS (Lv 90-96)

After the fight

The prize is 16,000 G. Next: ECLIPSE JUDGE MARROW.

This part of the walkthrough

‹ SEAL KEEPER ISAUREECLIPSE JUDGE MARROW ›

More guides

Best team for each act · Which starter to choose · Every boss and how to beat them · The element chart · PVP tier list