How to beat SEAL KEEPER ISAURE
Act 2: the Umbral RealmSHADOWGLASSLv 150
SEAL KEEPER ISAURE is boss 21 of 27 in the story of Arcane Familiars: Verdant Grimoire, fought at SHADOWGLASS. The team: SNOWGLOBE (Lv 150), RIMEHORN (Lv 150), FROSTCOIL (Lv 150) and MUFFLER (Lv 150). Bring LITHIC and MARTIAL spells: they hit 4 of the 4 for double damage or more. Good familiars to have by then: FORGEHORN, EMBERSHELL and MAGMACRAB.
SEAL KEEPER ISAURE's team
| FAMILIAR | LEVEL | ELEMENTS | SPELLS | WEAK TO |
|---|---|---|---|---|
| SNOWGLOBE UMBRAL | 150 | GLACIALARCANE | SLEET PULSE, WHITEOUT, AETHER BEAM, GLYPH BURST | INFERNAL CHITIN LITHIC SPECTRAL |
| RIMEHORN UMBRAL | 150 | GLACIALDRACONIC | STARFALL, BLOOM BURST, ICE SPIRE, AETHER WAVE | MARTIAL LITHIC DRACONIC |
| FROSTCOIL UMBRAL | 150 | GLACIALDRACONIC | STARFALL, SKYFALL, ICE SPIRE, AETHER WAVE | MARTIAL LITHIC DRACONIC |
| MUFFLER UMBRAL | 150 | GLACIALMUNDANE | WARDSHATTER, PYRE, ICE SPIRE, FINAL WORD | MARTIAL ×4 INFERNAL LITHIC |
UMBRAL familiars are a sixth again as strong as others of their kind.
The elements to bring
- LITHIC hits 4 of the 4 for double damage or more
- MARTIAL hits 3 of the 4 for double damage or more
- INFERNAL hits 2 of the 4 for double damage or more
Its spells are GLACIAL, ARCANE, DRACONIC, VERDANT, AERIAL, MUNDANE and INFERNAL: a familiar that resists these takes less from the whole team.
Familiars to bring
From the lands you have reached by this fight, at the form they reach by level 150.
| FAMILIAR | ELEMENTS | AGAINST THIS TEAM | WHERE TO FIND IT |
|---|---|---|---|
| FORGEHORN | INFERNALLITHIC | hits 4 of 4 for double, none hit it for double | OBSIDIAN PEAKS (Lv 90-96), CINDERHOLLOW (Lv 142-150) |
| EMBERSHELL | INFERNALLITHIC | hits 4 of 4 for double, none hit it for double | ASHGLASS FOREST (Lv 80-86), THE MAW (Lv 104-110) |
| MAGMACRAB | INFERNALLITHIC | hits 4 of 4 for double, none hit it for double | ASHGLASS FOREST (Lv 80-86), SHADOWGLASS (Lv 130-138) |
| SPARKFOX | LITHICINFERNAL | hits 4 of 4 for double, none hit it for double | RIFT WASTES (Lv 112-118) |
| GRAVELBEET (catch it as GRAVELGRUB) | LITHICCHITIN | hits 4 of 4 for double, none hit it for double | STONECROWN PEAKS (Lv 38-46) |
| CLOCKWORK | CHITINLITHIC | hits 4 of 4 for double, none hit it for double | HALLOWDEEP (Lv 116-122) |
After the fight
The prize is 10,000 G. Next: ECLIPSE JUDGE SOLEN.
‹ SEAL KEEPER AURENNEECLIPSE JUDGE SOLEN ›
More guides
Best team for each act · Which starter to choose · Every boss and how to beat them · The element chart · PVP tier list