DEEPMAW No.044
TIDALSPECTRAL
A lantern of cold light hangs before its jaws. Sailors who follow the light are never seen again.
At a glance
- ELEMENTS
- TIDAL / SPECTRAL
- BIND RATE
- 30 (hard)
- HEARTH-KIN
- MIST
- ATTUNES
- SPECIAL +1 a win for whoever beats it
- IN ITS LINE
- form 1, its last
- BASE STAT TOTAL
- 405
Base stats
Stats by level
| LEVEL | 50 | 100 | 150EXALTED | 200EXALTED | 300HALLOWED | 400TRANSCENDENT | 500TRANSCENDENT |
|---|---|---|---|---|---|---|---|
| HP | 165 | 320 | 498 | 661 | 1,034 | 1,437 | 1,793 |
| ATTACK | 90 | 175 | 273 | 362 | 566 | 787 | 983 |
| DEFENSE | 100 | 195 | 304 | 404 | 632 | 879 | 1,098 |
| SPEED | 70 | 135 | 210 | 278 | 434 | 603 | 753 |
| SPECIAL | 135 | 265 | 414 | 551 | 863 | 1,201 | 1,500 |
With perfect inborn stats and a calm temperament, before attunement, rebirth and awakening. A familiar climbs to level 300, and ten more for each rebirth, up to 500. In its last form it rises to EXALTED at 150, HALLOWED at 250 and TRANSCENDENT at 400.
Strengths and weaknesses
Weak to VERDANT VOLTAIC SPECTRAL
Resists MUNDANE immune MARTIAL immune INFERNAL TIDAL GLACIAL NOXIOUS CHITIN
Where to find DEEPMAW
| LAND | REGION | LEVEL | HOW OFTEN | WHEN |
|---|---|---|---|---|
| TIDEBREAK ISLES | The Verdant Realm | 64-68 | scarce | night |
Fishing: TIDEBREAK ISLES (Lv 64-68), CORAL SHALLOWS (Lv 62-68), HOLLOWROOT (Lv 66-72).
Rift dens: TIDEBREAK ISLES (★★★★★), CORAL SHALLOWS (★★★★★), BEECHWOOD (★★), SALTMARSH (★★★), WYRMWALLOW (★★★★), STORMISLE (★★★★), TEMPEST REEF (★★★★), KELPWOOD (★★★★), VOIDMERE (★★★★★), REEDMILL (★★), SALTPAN (★★★), FROSTMARCH (★★★★★), MIRRORWASTE (★★★★★), CINDERHOLT (★★★★★), SHADOWMERE (★★★★). Offer a RIFT SHARD to wake a den, raid it with allies and try to bind the boss.
Traits
Each DEEPMAW carries one of its line's three traits; about one in 32 wild ones has the rare one.
- WELLSPRING
TIDAL spells heal it by a quarter instead of harming it. - WARDSTONE
Devastating blows (strong against its element) do a quarter less harm. - MOONSCALE RARE
At full health it takes only half the harm from a blow.
Spells DEEPMAW learns
| LEVEL | SPELL | ELEMENT | POWER | ACC | PP |
|---|---|---|---|---|---|
| start | WISP | SPECTRAL | 45 | 100 | 20 |
| start | SEAFOAM | TIDAL | 30 | 100 | 30 |
| 14 | SHADOW BRAND | SPECTRAL | 60 | 100 | 15 |
| 20 | MENDING RAIN | TIDAL | — | 100 | 10 |
| 22 | MESMER | ARCANE | — | 65 | 15 |
| 30 | WATER LANCE | TIDAL | 45 | 100 | 25 |
| 32 | DEEP GAZE SIGNATURE | TIDAL | 72 | 100 | 10 |
| 38 | SOUL SAP | SPECTRAL | 60 | 100 | 15 |
| 46 | TIDE CRASH | TIDAL | 60 | 100 | 15 |
| 54 | AETHER BEAM | ARCANE | 140 | 100 | 5 |
| 140 | DREAD PULSE | SPECTRAL | 140 | 90 | 5 |
| 180 | MAELSTROM HIGH | TIDAL | 115 | 95 | 10 |
| 225 | SOULFIRE HIGH | SPECTRAL | 115 | 95 | 10 |
| 275 | ABYSSAL LANCE GRAND | TIDAL | 135 | 95 | 5 |
| 335 | REQUIEM GRAND | SPECTRAL | 135 | 90 | 5 |
| 405 | DELUGE APEX | TIDAL | 155 | 90 | 5 |
| 485 | OBLIVION APEX | SPECTRAL | 160 | 85 | 5 |
Signature spell: DEEP GAZE, known to DEEPMAW's line alone.